All posts by Brian Crecente

What Game Workers Can Learn From Other Labor Organizations

One year ago at GDC, Game Workers Unite packed a room with developers from across the industry hoping to take a stand against challenging, sometimes abusive, work conditions. The group has had a significant presence at this year’s event, with unionization even taking center stage during the Game Developers Choice Awards. The Game Workers Unite […]

Vertigo Games Believes ‘Location-Based Virtual Reality’ Is Future of VR

As virtual reality becomes more and more available, many developers are looking for new frontiers to expand the experiences offered by the tech. For Netherlands-based Vertigo Games, that next frontier is what they call “location-based virtual reality.” It’s essentially high-quality VR experiences where players aren’t tethered to a PC or even to the confines of […]

GDC 2019: Google’s Play For Gaming Ubiquity, Rise of Ray Tracing, Store Wars

The Game Developers Conference finished up Friday evening, wrapping one of the most exciting GDCs in recent memory with Google’s splashy entrance into AAA video gaming, the emergence of real-time ray tracing as a compelling technology for film, TV, and games, and the growing war between two global estore powerhouses: Valve’s Steam and the Epic […]

How Blizzard Reduced Toxic Behavior With ‘Overwatch’s’ Endorsement System

One of the most common problems that fans of “Overwatch” have is how any online match can quickly turn into an abusive shouting match between frustrated, sometimes hateful, players. It’s not a problem limited to “Overwatch” but it is something problematic enough to push Blizzard into action. It’s why research scientist Natasha Miller and the […]

‘After Party’  Builds Off of ‘Oxenfree’ Design to Create Hellish, Hilarious Gameplay

Hell is a pretty wide-ranging concept, but even as cultures depict it in hundreds of different ways in their stories the common perception of the underworld today includes plenty of blood, violence, and fire. That’s why “Oxenfree” developer Night School Studio wanted to go in a different direction with their new game “Afterparty”. “It’s hell, […]

How ‘Vampire: The Masquerade – Bloodlines 2’ Builds on Series’ Legacy

Brian Mitsoda never thought he’d ever get a chance to return to the dark fantasy world he helped bring to life in “Vampire: The Masquerade — Bloodlines.” But more than a decade after working as the lead writer on the cult-classic PC game, he’s back as the lead narrative designer for the surprising sequel. “I […]

Ex-Westwood Devs Reminisce About Making Original ‘Command & Conquer’

Released in 1995, “Command & Conquer” helped define the strategy game for an entire generation of gamers. Westwood Studios, the developer behind the game, had dabbled in real-time strategy before with “Dune 2,” but it was “C&C” that really put the genre on the map, and most contemporary real-time stratey titles–like Blizzard’s “Warcraft”–paled in comparison […]

Epic Game Store Redesign, User Reviews, Gifting Inbound

Epic Game Store is getting a redesign, user reviews, gifting, and much more over the coming year, the company announced during a talk at the Game Developers Conference Thursday. The talk kicked off with Epic Games outlining the store’s “core values.” Sergey Galyonkin, Epic Game Store’s director of publishing strategy, said those values are: a […]